SDEF
//
// The file declaration section
//
path models/magnum_w
origin -2 0 -1
scale 1.25
magnum_w_base.sbm
magnum_w_base.tga

//
// Declare the animation types and files
//
idle1     magnum_w_idle.SAM
//
// Define model group areas
//
id 200 group weapon bone barrel 0 180 110

//
// The initialization section
//
!init:
server aliasprefix Magnum_
server iconname "w_magnum"
server ammoclipsize 15
server aliascache snd_pickup "weapons/pkup/pkup5.wav"
server kick 70
server classname Magnum
//
// The main section
//
!main:

/*SINED weapon_magnum (.3 .3 1) (0 0 0) (0 0 0)
Magnum - World Model
*/